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ANIMATION
ART GLOSSARY
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Here are some short definitions.
For a more in-depth look at these
terms, please scroll down to the lower part of
page to get a real Animation Art
education.
Cel- What is it?
In the physical sense............ it's just a clear piece of plastic
"like" material that is used in animation to paint characters on. Images
are traced from a drawing and the images are painted on the reverse side
of the cel. It's more complicated then that, but that's the abridged version
of it.
Now let's keep things simple without treating you simplistically. There
are three "kinds" of cels.
Production Cel- These are the cels actually used in the production
of a cartoon. They can have either Xerographed or hand-inked outlines,
and are hand-painted at the studio. These cels are one-of-a-kind pieces
of art, and their rarity makes them highly sought after by collectors.
Because these cels were created to make an actual cartoon, each cel is
a component part of a larger movement. Different cels from the same scene
may be more or less desirable depending on a variety of factors: size,
profile and expression of the character, any damage to inking or paint,
and overall visual appeal.
hand Painted Limited editions- These pieces are created for the
collectors market and are created to be perfect images, with backgrounds
and precisely posed figures. These fine art pieces are created in the same
way a production cel is with a traced image from a drawing and then hand
painted on the reverse side. These limited editions are created because
the cost of getting the image in a production cel is too cost prohibited.
Sometimes the production image can be valued at over $100,000. One thing
to consider about hand painted limited editions, "They are the only fine
art reproductions that are HAND PAINTED reproductions," all other fine
art reproductions are printed.
Sericels (seri-graphed cels)- Sometimes called serigraph cels.
The serigraphy process involves silk-screening each individual color to
the cel, one at a time. Every distinct shade is a separate screen, and
a separate pass in the procedure. As a result of this fine art operation,
each color is flawlessly reproduced. Sericels are also created in limited
quantities, typically 2500 to 5000 pieces. Because of their larger edition
size, sericels are the most affordable type of animation art, ideal for
the beginning collector.
If you would like to learn more about how sericels are
Now that we have conquered the basics in the terminology of animation
art, we can move on into the terms used to describe "production art."
"Original" is not a singular term used to describe anything in artwork.
Legitimate dealers don't use this term because of it's extreme VAGUENESS.
It's a cheap ploy, used by salesman who are trying to pull a fast one on
you. The term describes everything and it mean nothing. Yes this cel is
original but original to what? The description terms you need to know are
whether it's production, limited edition or a sericel.
CEL SET-UP
A combination of cels presented together. If the combination of cels
match exactly, it is referred to as a KEY SET-UP.
ANIMATION DRAWING
These are the original, one-of-a-kind drawings, penciled by the animator,
that cels are eventually made from. Drawings can be rough, or the more
refined CLEAN-UP drawings. Sometimes, set-ups are available with matching
drawings and the cel that was made from it.
STORY BOARD DRAWING
A drawing or story sketch made for the story board, which conveys visually
the plot and action of a scene or shot. The story board serves as a preliminary
guide for the artists.
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BACKGROUNDS
Boy, is this a can of worms. We will try to cover the major types of
Backgrounds you are likely to encounter, and what they mean.
Original Production Background - This covers a wide range of
backgrounds that are original paintings, and were used in the production
of a cartoon. It is important to note that it does not necessarily mean
it is the same production that the cel is from. It may not even be from
the same studio as the cel. If you see this term used, you will want to
know what production the background is from.
Key Master Set-Up - This is the ultimate set-up, and the most
rare. A key master set-up combines the original cel, or a key set-up of
cels, with the background they were originally photographed over. When
framed, this will look exactly as it did in the actual film or short.
Presentation or Hand-Painted Background
This type of background was specially prepared to complement the cel
by an independent artist. Generally, it will be in the style of the original.
Although it may enhance the visual appeal of the set-up, it adds little
value or collectibility to the cel (unless the artist is famous in his
or her own right).
Reproduction Background
This is the most common type of background. It is, as the name implies,
a copy of a background. The reproduction can be by color Xerox, lithography,
serigraphy or photography. In many cases, it is a reproduction of the original
background.
A more detailed definition list
CELS
Sheets of clear plastic, containing the images of the characters, which
are placed over a background, and then photographed in succession to give
the illusion of movement in the completed film. The outline of the image,
whether hand-inked or xerographed, is applied to the front
of the cel. The colors are painted by hand onto the back of the cel to
eliminate brushstrokes. Large areas of black paint were sometimes applied
to the front of the cel to reduce glare.
Nitrate Cels
Animation cels made from cellulose nitrate, a flammable, unstable material
prone to wrinkling, yellowing and shrinkage over long periods of time.
Decomposing nitrate emits fumes and resins which can accelerate the rate
of decomposition of any cel in close proximity. Nitrate cel stock was used
throughout the 1920's, '30s and the early 40's at the Disney Studios, and
well into the 1950's at other studios.
Acetate Cels
Animation cels made from cellulose acetate, a much more stable material
which remains the industry standard to this day.
Cel Setups
A combination of two or more cels, with or without a background, which
work together to form a complete image. These can be either Matching (the
way the image appeared in the finished film) or Non-Matching (combinations
of elements which are pleasing together, but do not appear together in
the film).
Cel Levels
The individual cels that go together to make up a cel setup. Due to
technical considerations, it was very rare for two or more separate characters
to be included on a single cel level. Usually, each element was on its
own cel, with up to a maximum of five levels to a scene. Because of the
added density of the multiple cel levels, the paint colors were corrected
for the discoloration caused by the plastic, making the colors on a bottom
level cel much brighter than those on a top level cel.
FIELDING
Refers to the size of the area on the artwork which falls within the
sight of the camera. Thus, a 12 field is roughly 12 inches across and a
9 field is 9 inches across. Even though a drawing or cel may be of a standard
12 or 16 field size, the camera may have been zoomed in to an 8 or 9 field,
focusing on a tighter area of the artwork, eliminating the outer margins
of the sheet. Most early pictures conformed to a squarish rectangular field
referred to as the Academy Format. Later films, which were
shot in wide screen or Cinemascope, had a more rectangular active area.
12 Field
An industry standard size for cels, backgrounds and drawings, measuring
roughly 10 1/2" by 12 1/2".
16 Field
an industry standard size for cels, backgrounds and drawings, measuring
roughly 12 1/2" by 16 1/2".
Panning Shots
Wider cels, backgrounds and drawings were used in moving camera shots.
Pans were often referred to as a 12 field double pan (10 1/2" by 25") or
a 16 field 1 1/2 pan (12 1/2" by 24 1/2"). In films shot in Cinemascope
or Technirama, (like Lady & the Tramp or Sleeping Beauty) panning cels
were used in many scenes to accommodate the wider fields needed for the
wide screen process.
INK & PAINT MATERIALS & TECHNIQUES
Hand Inking
Prior to the late 1950's, all animation drawings were traced onto cels
by hand using a quill pen or brush. A variety of inks were used, but in
general, the colored ink lines were simply cel paint thinned down to the
proper consistency. Contrary to popular belief, hand inking is not a lost
art. It is still widely used in animated commercials, special effects shots
and in publicity artwork.
Photographic Lines
The Disney Studios developed a method of reproducing animation drawings
to cel by means of a photographic process as early as 1936, for use on
Snow White & the Seven Dwarfs. The technique continued to be used as
late as the early 1950's. In scenes where the camera was required to focus
in tight on a very small character, this process was able to produce a
fine hairline which was much more accurate than could be achieved by hand
inking. The animation was rendered at full size, and then would be reduced
photographically to fit the scene. The photographic lines could be dyed
several colors as well, but on close inspection, they sometimes appears
to be slightly translucent. This technique was discontinued after the development
of xerography, and very little information on how it was accomplished has
survived.
Xerography
In the late 1950's, the Disney Studios developed a xerographic process
to transfer the animator's drawings directly onto cels. Sleeping Beauty
was the first film to include scenes utilizing this process. At first,
only black toner was used, but in the early 70's, browns, grays and other
colors were developed. Xeroxed lines appear to be more sketchy than
hand inked lines, but since they are transferred directly from the animator's
drawings they often retain a sense of "life" and spontaneity that
hand inking often lacks.
Dry Brush
To create motion blurs and special textures, inkers would apply
paint to the front of the cel using a small amount of thick paint. In some
cases, rouge or greasepaint was dry-brushed onto the cheeks of characters
to simulate blush.
Gum Arabic Based Cel Paints
The most common type of paint used at the various studios was a re-wettable,
opaque watercolor with a gum Arabic binder. Some studios bought ready-made
paint, but MGM and Disney custom manufactured their own paints in-house.
Although most studios abandoned this type of paint in the early 1960's
when synthetic binders were introduced, the Disney Studios continued to
manufacture and use it in production until The Great Mouse Detective was
released in 1986.
Casein Based Cel Paints
In an effort to lower production costs, some studios, and most
notably the Warner Brothers cartoon studio, used casein based paint. Made
from dairy curd, this binder adhered well to the cel stock for the short
term, but its high level of acidity and its tendency to become severely
dehydrated made it very unstable over the long term. Almost every cel painted
with this type of paint at the Warner Studio has cracked and chipped over
time. Because of this, casein type of paint is unsuitable for archival
restoration.
Vinyl and Acrylic Based Cel Paints
Since the early 1960's, non-re-wettable opaque watercolor paints with
a synthetic plastic binder have become the industry standard. Although
these commercially available paints are more durable and permanent
than vintage gum Arabic based paint formulas, they do not have as wide
a variety of pigments as the traditional Disney paint formula. In most
cases, the original Disney gum Arabic paint formula is preferable for archival
restoration.
PRODUCTION ARTWORK
Any cel, drawing or painting used in any part of the making of a film.
(Note: Production does NOT mean Under The Camera.) Many types of art created
for the production of the film were not photographed, but instead acted
as a guide for artists to follow. Some of the different types of production
artwork are:
Concept Art
Inspirational sketches or paintings used to establish the situations,
color choices or mood of a particular sequence. These were rendered
in a wide range of media, from pastels and graphite, to watercolor and
cut paper.
Character Models
Standardized renderings of characters, expressions, props and
costumes. Character Designs would be created by concept artists or
lead animators, and once they were approved, photographic stats,
called Model Sheets would be produced and distributed
to the various departments to insure absolute consistency
between the sketches of all of the artists working on a project.
Hundreds of Photostats would be produced from a single paste-up,
consisting of various drawings trimmed and applied to a board.
Sometimes animators would create
their own model sheets, traced from their own or other artist's
drawings.
Storyboards
A series of sketches, similar to a comic strip, which outlines the
action and dialogue in a scene. These drawings would be pinned up on a
bulletin board and arranged, re-arranged and replaced as the story
took shape. Early rough storyboard sketches are referred to as Thumbnails,
while more detailed drawings would be called Finished or Final Storyboard
Panels.
Layout Drawings
A detailed pencil drawing that either indicates the fielding, the
character's action, or the design of the background which acts as
the scenery behind the character. There are two types of layouts:
Character Layouts, which outline the character's path of movement, expressions
and action within the scene; and the Background Layout, which
generally consists of a line drawing of the environment in
which the character exists. These layouts are used as reference
by the animator and the background painter, respectively.
Rough Animation Drawings
The original, first generation sketch by the animators in creating
the movement in a scene. Roughs can be divided into three basic
types: Key Drawings, which were drawn by the principal animators
themselves, Break-Downs, which were drawn by both animator
and his assistant, and In-betweens which were the work of
the assistant animators alone. Generally, the animator would sketch out
a key drawing for every five or six frames and
leave the drawings between his keys for the assistants to fill in. once
the rough animation was approved, the drawings would be delivered
to the assisting department for Clean Up. Many collectors prefer
roughs to clean ups, because they are often more spontaneous and full of
life, and they are more likely to be the work of a lead animator.
Clean-Ups
Tracings of the original animation roughs which are often more detailed
and refined than the drawings which preceded them. Created by the assisting
department, these sketches represent the final stage of animation
before the image is transferred to the cel via hand inking
or xerography. These sketches often include colored lines to indicate different
ink colors, color mark-ups to tell the painters which areas to paint which
colors, and notes to the ink & paint department about parts
of the character that needed to be registered to other characters or background
elements.
Color Model Cels
A cel created by the Ink & Paint Department to act as an example
for inkers and painters to follow. Color models may be exact duplicates
of the cels appearing in the film, or may be test models, exploring
various inking techniques or color palettes. Although many
collectors assume that color models are less valuable than cels used under
the camera, this is not always the case. Since color model cels acted as
an example for the inkers and painters to follow, great care was
taken to make them absolutely flawless. Cels used under the camera often
had flaws due to repairs or corrections quickly done in the heat of production.
Animation Cels
The individual painting on celluloid which is photographed along with
other cels and a background in a setup, creating the complete image for
a single frame of film. Every cel is different, but this doesn't mean that
every cel is unique. Often multiple copies of a cel were created as color
models, gifts or as Inker's Tests, which were created by the inkers in
their free time to refine their technique and practice their skills.
Background Paintings
A painting or other artwork depicting the environment in which the
character operates. First, the Background Stylist made
small color sketches called Key Backgrounds, which were
created to establish the color scheme and mood. These
keys acted as a model for the other background artists
to follow. Key backgrounds were also referred to as Preliminary Backgrounds.
Backgrounds which were rejected or cut from the film were called N.G. (No
Good) Backgrounds. Although hundreds of animation drawings
and cels would be required for a scene, typically there
was only one background. A setup featuring a cel and background from the
same scene is often incorrectly referred to as a Key Background Setup,
but a more accurate description would be a Matching Background
Setup. A cel and background from the same film, but not the same
scene is often referred to as a Production Background Setup, while
a cel and background from different films is correctly referred to simply
as a Background Setup.
Title Cards
A background painting which acts as part of the credits for an animated
film. The text is often on a cel overlay. Title cards can be divided into
several categories: Series Title, Main Title and Cast and Crew Credits.
NON-PRODUCTION ARTWORK
Publicity & Promotional Artwork "Perfect poses" used
to promote the release of an animated film. Publicity artwork produced
for the original release of a film may often closely
resemble production art; while cels and backgrounds created for later re-releases
may look quite different. In general, publicity images from
the original release are worth much more than ones from later
re-release.
Inker's Tests & Clean-Up Tests
Beginning inkers and assistant animators were often given scenes of
animation from previous productions to practice and hone their skills
on. Also, this category of art also encompasses test pieces given to prospective
employees to judge their level of skill. It can sometimes take a skilled
eye to recognize the differences between test artwork and production art.
Limited Edition Cels
A cel created especially for sale to the collector's market,
produced in fixed, limited quantities. Originally intended to re-create
original production cels, some studios and artists now create
completely new images based on non-production artwork. Although limited
edition cels are widely touted as being "good investments", very few editions
have ever appreciated in value to any significant degree.
Serigraphs
A mass produced cel created by means of a printing process similar
to silk screening. No hand painting or inking is involved. These cels are
produced in large quantities and are marketed as a low-cost alternative
to production and limited edition cels. They have very little value on
the secondary market.
PACKAGING & MERCHANDISING
Courvoisier Setups between 1938 and 1946. Couvoisier setups
share several distinctive features: a cream colored mat with the title
of the production inscribed in pencil below the mat opening,
a simple presentation or wood grain background, and a 3" by
5" label stating the name of the production. Cels in Courvoisier setups
were often cut out and attached to the backgrounds, and were occasionally
enhanced with airbrushed shading or dry brush effects. The presentation
backgrounds ranged from simple air brushed settings depicting dots or stars,
to elaborate watercolor paintings created by the Disney background department.
Many Courvoisier setups from Dumbo and Fantasia
were laminated using a heat fused process. Courvoisier setups are highly
sought after by collectors. Other studios, most notably Walter
Lantz, Warner Brothers and Charles Mintz, packaged and marketed artwork
in a similar manner between 1938 and 1940.
Presentation Setups
After the contract with Courvoisier Galleries expired in 1946, the
Disney Studios continued to assemble cel setups in nearly identical packaging
to give as gifts to clients, VIP's and studio guests. Since the production
cels were often imperfect, damaged or unavailable, these cel setups were
created to order by the ink & paint department using poses taken from
original animation drawings. These cels were usually combined with a production
background, or a simple complementary painting created by the background
department in down-time.
Art Corner Setups
Cels sold at Disneyland's Art Corner shop in Tomorrowland from 1955
to the late sixties for a few dollars a piece. These setups were usually
trimmed to fit a small mat, and included a litho background or sheet of
colored paper and a gold foil authenticating sticker on the back of the
mat. Despite the quantities of Art Corner setups sold over the years, good
poses continue to be in great demand with collectors.
Recent Art Packaging
Since 1973, cels sold at the Disney theme parks, studio stores and
authorized dealerships have all been packaged with a certificate of authenticity
and a certifying seal. Most other studio art programs, like those of Warner
Brothers and Hanna-Barbera use a similar format for their artwork. Desirability
and value on recent cel setups varies widely, depending on the quality
of the image and the relative scarcity of similar artwork on the market.
Cels which do not carry these seals and certificates are not necessarily
forgeries, however. Most unpackaged artwork on the market comes from artists
and technicians who received the artwork as a gift from the studio for
doing a good job on the production.
ANOMALIES & DAMAGE
Cut Out or Trimmed Cels
The images on cels were often cut out of the full sheet to make them
fit into scrapbooks or small frames; or were carefully trimmed to the outlines
of the character, so that the cel could be applied to a background along
with other cels without having to worry about where the edges of the cel
would fall within the image. In general, aside from those setups produced
for sale by the Courvoisier Galleries or the Art Corner cut out and trimmed
cels are worth less than images on full sheets.
Separation, Lifting, or Glassing
Refers to separation of paint from the back of the cel, with or without
cracking. Separated sections have a discolored appearance.
Cracking
Appears as a series of jagged "breaks" or "tears" in the paint, generally
accompanied by some degree of separation.
Chipping & Paint Loss
A portion of paint, from a small chip to an entire section, which has
separated completely from the cel.
Line Wear
Missing, broken, or smeared lines on either hand inked or Xerox cels.
Lamination
The process of "sandwiching" a cel between sheets of clear plastic
in an effort to preserve it. Unfortunately, lamination causes more problems
than it solves, because it prevents the paint from absorbing moisture from
the atmosphere, making it become brittle and cracked. In addition,
the chemicals present in the lamination adhesive can attack pigments over
time, causing the colors to mottle and fade. Heat fused lamination
was first used by Courvoisier Galleries on cels from Dumbo
and Fantasia, and was soon abandoned. The process was revived by
the Disney Art Program in the early 1970's, using a laminate similar to
a large sheet of scotch tape. All cels sold through the Disney Art Program
between The Jungle Book and The Great Mouse Detective was subjected to
this process. Haloing is a term which describes the separation of the plastic
laminate around the perimeter of the character, common in cels of this
type.
Sealant Lacquer or nail polish applied to the back side of the paint,
in an effort to prevent paint from cracking, or to hold already loose paint
in place. Over a long period of time, sealants hasten paint loss,
and can also cause pigment mottling and fading.
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